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The Mark 1 suit (aka the War Machine) was the first suit created by Tony Stark, worn by James Rupert 'Rhodey' Rhodes in the comics, the Ironman films, and in some of the avengers movies. The Suit is mostly black with some silvery metal elements, and has glowing-red repulsors. The suit's main feature in the game being that it uses guns and bullets, a small, mounted mini-gun on its right side. Cute roblox faces for free. Roblox iron man simulator how to fly on phone. Roblox jailbreak hack jailbreak The ability to handle beat saber roblox weight lifting simulator 2 speed hack at expert difficulty is good news for quest which seems to be leading the pack roblox song alone in inside out tracking performance among any standalone headset weve roblox wiki hackers. Pastebin.com is the number one paste tool since 2002. https://yellowoutdoor393.weebly.com/animal-crossing-new-leaf-qr-code-dungeons-and-dragons.html. Pastebin is a website where you can store text online for a set period of time.
Roblox Iron Man Simulator How To Get War Machine For Free
May 30th, 2018
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- local soth = false
- local drep = false
- local NewGuiPart1 = Instance.new('ScreenGui')
- -------
- NewGuiPart2.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart2.BackgroundTransparency = 0.40000000596046
- NewGuiPart2.Position = UDim2.new(0.422850847, 0, 0.0158172231, 0)
- NewGuiPart2.Parent = NewGuiPart1
- local NewGuiPart3 = Instance.new('Frame')
- NewGuiPart3.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart3.BackgroundTransparency = 0.69999998807907
- NewGuiPart3.Position = UDim2.new(0, 0, 1, 0)
- NewGuiPart3.Parent = NewGuiPart2
- local NewGuiPart4 = Instance.new('TextButton')
- NewGuiPart4.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart4.Name = 'EjectAll'
- NewGuiPart4.Position = UDim2.new(0.0537634417, 0, 0.0700000003, 0)
- NewGuiPart4.Size = UDim2.new(0, 54, 0, 15)
- NewGuiPart4.Font = Enum.Font.Highway
- NewGuiPart4.Text = 'Eject All'
- NewGuiPart4.Parent = NewGuiPart3
- local NewGuiPart5 = Instance.new('TextButton')
- NewGuiPart5.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart5.Name = 'Eject'
- NewGuiPart5.Position = UDim2.new(0.0537634417, 0, 0.550000012, 0)
- NewGuiPart5.Size = UDim2.new(0, 44, 0, 15)
- NewGuiPart5.Font = Enum.Font.Highway
- NewGuiPart5.Text = 'Eject'
- NewGuiPart5.Parent = NewGuiPart3
- local NewGuiPart6 = Instance.new('TextBox')
- NewGuiPart6.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart6.BackgroundTransparency = 0.64999997615814
- NewGuiPart6.Position = UDim2.new(0.0537634417, 0, 0.790000021, 0)
- NewGuiPart6.Font = Enum.Font.Highway
- NewGuiPart6.Text = 'Person'
- NewGuiPart6.Parent = NewGuiPart3
- local NewGuiPart7 = Instance.new('TextButton')
- NewGuiPart7.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart7.Name = 'EjectOth'
- NewGuiPart7.Position = UDim2.new(0.053763479, 0, 0.300000012, 0)
- NewGuiPart7.Size = UDim2.new(0, 66, 0, 15)
- NewGuiPart7.Font = Enum.Font.Highway
- NewGuiPart7.Text = 'Eject Others'
- NewGuiPart7.Parent = NewGuiPart3
- local NewGuiPart8 = Instance.new('TextButton')
- NewGuiPart8.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart8.Name = 'EjectAll'
- NewGuiPart8.Position = UDim2.new(0.446236551, 0, 0.300000012, 0)
- NewGuiPart8.Size = UDim2.new(0, 93, 0, 15)
- NewGuiPart8.Font = Enum.Font.Highway
- NewGuiPart8.Text = 'Spam eject others'
- NewGuiPart8.Parent = NewGuiPart3
- local NewGuiPart9 = Instance.new('TextButton')
- NewGuiPart9.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart9.Name = 'Thrusterduster'
- NewGuiPart9.Position = UDim2.new(0.344086021, 0, 0.550000012, 0)
- NewGuiPart9.Size = UDim2.new(0, 51, 0, 15)
- NewGuiPart9.Font = Enum.Font.Highway
- NewGuiPart9.Text = 'No thrust'
- NewGuiPart9.Parent = NewGuiPart3
- local NewGuiPart10 = Instance.new('TextButton')
- NewGuiPart10.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart10.Name = 'thrust'
- NewGuiPart10.Position = UDim2.new(0.672042966, 0, 0.550000012, 0)
- NewGuiPart10.Size = UDim2.new(0, 51, 0, 15)
- NewGuiPart10.Font = Enum.Font.Highway
- NewGuiPart10.Text = 'Yes Thrust'
- NewGuiPart10.Parent = NewGuiPart3
- local NewGuiPart11 = Instance.new('TextButton')
- NewGuiPart11.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart11.Name = 'Kill'
- NewGuiPart11.Position = UDim2.new(0.381720424, 0, 0.0700000003, 0)
- NewGuiPart11.Size = UDim2.new(0, 54, 0, 15)
- NewGuiPart11.Font = Enum.Font.Highway
- NewGuiPart11.Text = 'Kill'
- NewGuiPart11.Parent = NewGuiPart3
- local NewGuiPart12 = Instance.new('TextButton')
- NewGuiPart12.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart12.Name = 'Misc'
- NewGuiPart12.Position = UDim2.new(0.709677398, 0, 0.0700000003, 0)
- NewGuiPart12.Size = UDim2.new(0, 45, 0, 15)
- NewGuiPart12.Font = Enum.Font.Highway
- NewGuiPart12.Text = 'Misc'
- NewGuiPart12.Parent = NewGuiPart3
- local NewGuiPart13 = Instance.new('TextLabel')
- NewGuiPart13.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059)
- NewGuiPart13.BorderSizePixel = 0
- NewGuiPart13.Font = Enum.Font.Highway
- NewGuiPart13.Text = 'Iron Cheats'
- NewGuiPart13.TextColor3 = Color3.new(0.231373, 1, 0)
- NewGuiPart13.TextTransparency = 0.20000000298023
- -------
- NewGuiPart14.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart14.BackgroundTransparency = 0.40000000596046
- NewGuiPart14.Position = UDim2.new(1, 0, 1.19047618, 0)
- NewGuiPart14.Visible = false
- -------
- NewGuiPart15.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart15.BackgroundTransparency = 0.69999998807907
- NewGuiPart15.Position = UDim2.new(0, 0, 1, 0)
- NewGuiPart15.Parent = NewGuiPart14
- local NewGuiPart16 = Instance.new('TextLabel')
- NewGuiPart16.BorderSizePixel = 0
- NewGuiPart16.Position = UDim2.new(0, 0, -0.280000001, 0)
- NewGuiPart16.Font = Enum.Font.Highway
- NewGuiPart16.Text = 'Misc.'
- NewGuiPart16.TextColor3 = Color3.new(0.14902, 1, 0)
- -------
- NewGuiPart17.Active = true
- NewGuiPart17.BackgroundColor3 = Color3.new(0, 0, 0)
- NewGuiPart17.Name = 'DRep'
- NewGuiPart17.Position = UDim2.new(0.130281806, 0, 0.0699994564, 0)
- NewGuiPart17.Size = UDim2.new(0, 105, 0, 15)
- NewGuiPart17.Font = Enum.Font.Highway
- NewGuiPart17.Text = 'Double Repulsor]'
- NewGuiPart17.Parent = NewGuiPart15
- --Actual stuff now
- NewGuiPart5.MouseButton1Click:connect(function()
- local k = game.Players:FindFirstChild(NewGuiPart6.Text)
- if k.Backpack:FindFirstChild('suitControl') ~= nil then
- k.Backpack.suitControl.Assets.Events.Eject:FireServer()
- print(k.Name . ' is not currently wearing a suit.')
- end
- NewGuiPart17.MouseButton1Click:connect(function()
- if drep true then drep = false else drep = true end
- NewGuiPart4.MouseButton1Click:connect(function()
- if(v.ClassName 'Player') then
- if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end)
- NewGuiPart11.MouseButton1Click:connect(function()
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.Character:FindFirstChild('Suit')) then
- for is,vs in pairs(v.Character.Suit:GetChildren()) do
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- end
- end
- end
- if NewGuiPart6.Text ~= 'all' and NewGuiPart6.Text ~= 'others' then
- local v = game.Players:FindFirstChild(NewGuiPart6.Text)
- if(v.ClassName 'Player') then
- if(v.Character:FindFirstChild('Suit') ~= nil) then
- for is,vs in pairs(v.Character.Suit:GetChildren()) do if(vs:FindFirstChild('Union')) then
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- end
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.Name ~= plr.Name) then
- for is,vs in pairs(v.Character.Suit:GetChildren()) do
- if v.Backpack:FindFirstChild('suitControl') ~= nil then
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- v.Backpack.suitControl.Assets.Events.punchHit:FireServer(vs.Union, 0.9)
- end
- for id,vd in pairs(v.Character:GetChildren()) do
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- plr.Backpack.suitControl.Assets.Events.punchHit:FireServer(vd, 1.2)
- end
- end
- end
- end)
- NewGuiPart12.MouseButton1Click:connect(function()
- NewGuiPart14.Visible = false
- NewGuiPart14.Visible = true
- end)
- NewGuiPart7.MouseButton1Click:connect(function()
- if(v.Name ~= plr.Name) then
- if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end
- NewGuiPart8.MouseButton1Click:connect(function()
- soth = false
- soth = true
- print(soth)
- NewGuiPart9.MouseButton1Click:connect(function()
- if(game.Players:FindFirstChild(NewGuiPart6.Text) ~= nil) then
- for i = 1, #nthrust do
- if nthrust[i] NewGuiPart6.Text then k = true end
- if k false then
- table.insert(nthrust,game.Players[NewGuiPart6.Text].Name)
- end
- local k = false
- print(nthrust[i])
- if nthrust[i] NewGuiPart6.Text then k = true end
- if k false then
- end
- end)
- NewGuiPart10.MouseButton1Click:connect(function()
- if(game.Players:FindFirstChild(NewGuiPart6.Text) ~= nil) then
- local b = 0
- print(nthrust[i])
- if nthrust[i] NewGuiPart6.Text then k = true b = i end
- if k true then
- end
- if NewGuiPart6.Text 'all' or NewGuiPart6.Text 'others' then
- local b = 0
- print(nthrust[i])
- if nthrust[i] NewGuiPart6.Text then k = true b = i end
- if k true then
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(inputObject, gameProcessedEvent)
- if inputObject.KeyCode Enum.KeyCode.Three then
- if drep true then
- if(game.Players.LocalPlayer:FindFirstChild('Backpack') ~= nil and game.Players.LocalPlayer:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil) then
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.fireRepulsor:FireServer('left')
- game.Players.LocalPlayer.Backpack.suitControl.Assets.Events.fireRepulsor:FireServer('right')
- end
- end)
- while(true) do
- for i = 1, #nthrust do
- if nthrust[i] 'others' then
- if(v.Name ~= plr.Name) then
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl'):FindFirstChild('Assets') ~= nil then
- v:FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets:WaitForChild('Events'):WaitForChild('toggleFlight'):FireServer(false)
- end
- end
- end
- if game.Players:FindFirstChild(nthrust[i]) ~= nil then
- if game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack') ~= nil then
- if game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
- game.Players:FindFirstChild(nthrust[i]):FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets.Events.toggleFlight:FireServer(false)
- end
- for i,v in pairs(game.Players:GetChildren()) do
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl') ~= nil then
- if v:FindFirstChild('Backpack'):FindFirstChild('suitControl'):FindFirstChild('Assets') ~= nil then
- v:FindFirstChild('Backpack'):FindFirstChild('suitControl').Assets:WaitForChild('Events'):WaitForChild('toggleFlight'):FireServer(false)
- end
- end
- end
- if(soth true) then
- for i,v in pairs(game.Players:GetChildren()) do
- if(v.ClassName 'Player') then
- if(v.Backpack:FindFirstChild('suitControl') ~= nil) then
- v.Backpack.suitControl.Assets.Events.Eject:FireServer()
- end
- end
- end
Roblox Iron Man Simulator War Machine Hack
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